Concept art of the environment in Blender

Project by our student Anna Aboimova from "Concept art of the environment in Blender" course.

This course covers a complete piplane for creating concept art in 2D and 3D, covering all the key steps applicable to both the game and movie industries. Techniques of exploratory sketching and blocking in 3D, creating a props builder, working with textures and detailing are covered. Special attention is paid to the final stages - rendering and post-processing the image in Photoshop.

Anna's profile: https://www.artstation.com/aboimovaanna